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Feats

  • Blessing of the Great Butterfly Fairy: You have been blessed by the Great Butterfly Fairy. You have talent for dealing with people and gain +3 to Bluff, Diplomacy, and Sense Motive checks.
  • Blessing of the Great Dragonfly Fairy: You have been blessed by the Great Dragonfly Fairy. You have a sharp eye and gain +2 to attack with ranged weapons.
  • Blessing of the Great Fairy of Courage: You have been blessed by the Great Fairy of Courage. She has given you +5 to your total Courage.
  • Blessing of the Great Fairy of Flame: You have been blessed by the Great Fairy of Flame. You now have an affinity for hot environments and gain a +3 to Concentration, Hide, Listen, Move Silently, Search, Spot, and Survival checks when in an area heated by lava or fire, including fire-based dungeons. You also do not suffer ill effects from exposure to extra-hot temperatures. Feat does not make you immune to enemies’ fire attacks or invulnerable to direct contact with fire and lava in your environment.
  • Blessing of the Great Fairy of Forest: You have been blessed by the Great Fairy of Forest. You now have an affinity for forests and gain a +3 to Concentration, Hide, Listen, Move Silently, Search, Spot, and Survival checks when in a forest-like environment, including forest-based dungeons.
  • Blessing of the Great Fairy of Ice: You have been blessed by the Great Fairy of Ice. You now have an affinity for frozen, snowy environments and gain a +3 to Concentration, Hide, Listen, Move Silently, Search, Spot, and Survival checks when in a frozen area, including ice-based dungeons. You also do not suffer ill effects from exposure to freezing temperatures. Feat does not make you immune to enemies’ ice attacks.
  • Blessing of the Great Fairy of Kindness: You have been blessed by the Great Fairy of Kindness for your pure heart. Your melee weapon of choice does +2 damage. This feat cannot be taken by Shadow-aligned characters.
  • Blessing of the Great Fairy of Magic: You have been blessed by the Great Fairy of Magic. She has given you +10 to your Magic Meter.
  • Blessing of the Great Fairy of Power: You have been blessed by the Great Fairy of Power. She has given you +5 to your total Power.
  • Blessing of the Great Fairy of Wisdom: You have been blessed by the Great Fairy of Wisdom. She has given you +5 to your total Wisdom.
  • Blessing of the Great Mayfly Fairy: You have been blessed by the Great Mayfly Fairy. You have great accuracy at close range and gain +2 to attack with melee weapons.
  • Blessing of Venus the Fairy Queen: You have been blessed by Venus, the Fairy Queen. You are super-lucky in matters of money. When you find or loot rupees, you have a 50% chance of doubling the money you would have found. Feat does not apply to money given to you by a character.
  • Z-Targeting: Once per hour per level, you may choose to Z-Target an opponent for +3 to attack.

Flaw-Feats

The following are feats that may be taken at character creation or leveling time, but do not count against your character’s normally-allotted feats. Rather than a feat slot, the price of these feats is a flaw that will hamper the way your character does certain things. Inclusion of these feats is up to the SM’s discretion. The SM will also decide if you are abusing said feat.

Autophobia

  • Penalty: You are deathly afraid of being alone. You take a -4 penalty on any checks, saves, or attacks if you are without at least one of your companions.
  • Feat: You work extremely well with others. When making a skill check to assist another player, you get to add +4 to his attempt instead of just +2.

Clumsy

  • Penalty: You are terribly uncoordinated. -2 Dexterity.
  • Feat: Fate often smiles upon the bumbling sidekick. When you critically fumble, you have a 50% chance of damaging the enemy rather than your friends or yourself.

Hydrophobia

  • Penalty: You are deathly afraid of water. You will not enter a body of water unless the rest of the party hypnotizes, Intimidates, or Bluffs you into doing so.
  • Feat: +5 to Swim checks. Once you’re in the water, you want to get the hell out as fast as possible.

Lactose Intolerant

  • Penalty: You are allergic to all types of healing potions, including milk. If you drink one, it damages you for however much health a normal character would recover.
  • Feat: You have the ability to recover hit points at one per constitution bonus per good night’s sleep.

Low Pain Threshhold

  • Penalty: You have a low tolerance for pain. If you are struck in battle, your AC temporarily goes down one point with each hit you take. AC returns to normal after the battle has ended and you have taken five minutes per missing AC point to calm down.
  • Feat: You can Dodge any enemy once it has inflicted damage on you. You’re going to make extra-sure you don’t get hit again!

Nearsighted

  • Penalty: You are incredibly nearsighted. You take a -3 penalty if you are trying to attack, look at, or otherwise interact with something more than five feet away from you.
  • Feat: +3 to melee attacks, Pick Lock checks, and (at the SM’s discretion) other activities that require looking very closely at something. You are the master of your 5ftx5ft world.

Pacifist

  • Penalty: You’re not a born fighter. You must be persuaded, hypnotized, Intimidated, or Bluffed into doing lethal damage or not incapacitating your enemies, and you do your best to talk the rest of the party out of killing.
  • Feat: +5 to Heal checks.
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