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Argorok

February 1, 2010

Argorok
Huge Dragon
Hit Dice: 25d12+150 (312 HP)
Initiative: +0
Speed: 40 ft., fly 150 ft.
AC: 32 (-2 size, +24 natural), 27 without armour
Attacks: Bite +34, 2 claws +34, 2 wings +34, tail slap +34, crush +34
Damage: Bite 2d8, claw 2d6, wing 1d8, tail slap 2d6, crush 4d6
Face/Reach: 10ft. by 20ft./10ft.
Special Attacks: Breath Weapon (fire) 100 ft. line, 50 ft. cone, 14d10, Frightful Presence DC 26
Special Qualities: Dragon, Fire Subtype, Damage Reduction 10/+1, Blindsight, Keen Senses, Flyby Attack, Hover, Snatch, Wingover
Saves: Fort+20, Ref+14, Will+18
Abilities: Str33, Dex10, Con23, Int18, Wis19, Cha18
Skills: Jump +10, Spot +15, Listen +15
Climate/Terrain: Any land
Organization: Solitary
Challenge Rating: 12
Treasure: Double Standard
Alignment: Shadow
Advancement: —

A huge red dragon with black armour, Argorok prefers high places. It has a wide variety of attacks available to it, making it perhaps one of the toughest enemies in the game. Its presence alone may cause characters to run in fear. However, successfully knocking or pulling Argorok from the sky, causing it to slam into the ground, will cause it to lose bits of its black armour for -1 AC per knockdown. Without any armour at all, its AC is 27.

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