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Bio Deku Baba

January 30, 2010

Deku Baba, Bio
Medium Plant
Hit Dice: 1d8+2
Initiative: -5
Speed: 0ft or 30ft
AC: 13 (+3 natural)
Attacks: Bite +4 melee
Damage: 1d3
Face/Reach: 5ft/5ft (0ft)
Special Attacks: —
Special Qualities: Low-light vision.
Saves: Fort +1 Ref– Will-4
Abilities: Str10 Dex– Con13 Int1 Wis2 Cha1
Skills: Listen, Spot
Feats: Weapon Finesse (bite)
Climate/Terrain: Aquatic, Marsh
Organization: Solitary or Patch
Challenge Rating: 1
Treasure: Deku Nut, Deku Seeds, Deku Sticks
Alignment: Courage
Advancement: 3HD (Medium-size)

Unlike the land-dwelling species of Deku Baba, Bio Deku Baba do not hide in the ground when no enemies are present. They sprout in wet environments, but remain stationary until half their hit points are taken, which severs the plant from its anchor. They can move by crawling but cannot climb or swim.

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