Fire Keese

July 7, 2009

Keese, Fire
Small Vermin
Hit Dice: 1d4 (2 hp)
Initiative: +2 (Dex)
Speed: 5ft.; fly 40ft.
AC: 16 (+1 size, +2 Dex)
Attacks: Bite
Damage: Bite 1d6
Face/Reach: 1ft. by 1ft./0ft.
Special Attacks: Set aflame
Special Qualities: Blindsight
Saves: Fort+2, Ref+4, Will+2
Abilities: Str5, Dex15, Con10, Int2, Wis14, Cha4
Skills: Listen+9, Move Silently+6, Spot+9
Climate/Terrain: Volcanoes and underground
Organization: Solitary, Pair, or Colony (10-40)
Challenge Rating: 1/6
Treasure: None
Alignment: Power
Advancement: —

Fire Keese are normal keese that have flown through torches or been set magically aflame. A character struck by a Fire Keese will be set on fire. Any strike will extinguish a Fire Keese’s flames for 1d8 rounds.


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