June 24, 2009

DarknutDarknut - Zelda d20
Medium Humanoid
Hit Dice: 5d10 (27 hp)
Initiative: +0
Speed: 20 ft. (can’t run)
AC: 18 (+6 masterwork banded mail, +2 masterwork heavy steel shield), touch 10, flat-footed 18
Attacks: Darknut Sword +6 melee; Rapier +6 melee; unarmed strike +6 melee
Damage: Darknut Sword 2d6+4; Rapier 1d6+4; unarmed strike 1d4+4
Special Qualities: Improved Unarmed Strike
Saves: Fort+1, Ref+1, Will+2
Abilities: Str17, Dex11, Con—, Int6, Wis13, Cha2
Climate/Terrain: Any land and underground
Organization: Solitary or pair
Challenge Rating: 2
Treasure: Standard
Alignment: Shadow
Advancement: 6-10HD (Medium)

Darknuts are heavily armoured knights. They are capable of dealing a great deal of damage both armed and unarmed.



  1. He’s got no Constitution score, so he’s undead? Why are his HD d10s? And where are the feats? Improved Unarmed Strike is a feat, not a special quality. This stat block makes no sense, lol.

    Sweet picture though

    • He’s a construct

      • Darknuts are not constructs, but rather actual living creatures, as shown in The Wind Waker.

  2. Darknuts are only CR 2 ?
    Shit man, they’re usually minibosses/endgame mobs in the games !

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