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ReDead

June 17, 2009

ReDead - Zelda d20ReDead
Medium Undead
Hit Dice: 4d12 (26 hp)
Initiative: +2 (Dex)
Speed: 30 ft.
AC: 16 (+2 Dex, +4 natural)
Attacks: Longsword +4 melee; Bite +4 melee; 2 claws +1 melee
Damage: Longsword 1d8+1; Bite 1d8+1, Claw 1d4+1
Face/Reach: 5ft. by 5ft./5ft.
Special Attacks: Paralyzing scream
Special Qualities: Undead, +2 turn resistance
Saves: Fort +1, Ref +0, Will +6
Abilities: Str13, Dex10, Con–, Int13, Wis14, Cha16
Skills: Hide+8, Intuit Direction+3, Listen+8, Move Silently+7, Search+6, Spot+8
Feats: Weapon Finesse (bite)
Climate/Terrain: Swamps and underground
Organization: Solitary, Gang (2-4)
Challenge Rating: 3
Alignment: Shadow
Advancement: —

The ReDead are fearsome zombie-like monsters. They use their screams to paralyze their enemies before smashing them with their swords or latching on to consume an adventurer’s still-living flesh.

Those within audible range of a ReDead must succeed at a 15DC Fortitude save or be paralyzed for 1d4 rounds.

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