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	<title>The Legend of Zelda: The Book of Mudora</title>
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	<description>The unofficial Legend of Zelda d20 role-playing game.</description>
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		<title>The Legend of Zelda: The Book of Mudora</title>
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		<item>
		<title>Magtail</title>
		<link>http://zeldad20.wordpress.com/2010/02/07/magtail/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/07/magtail/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 18:04:50 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[shadow-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[wind waker]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=976</guid>
		<description><![CDATA[Magtail Medium Aberration Hit Dice: 2d10 (11 hp) Initiative: +2 (Dex) Speed: 20 ft. AC: 15 (+2 Dex, +3 natural) Attacks: Bite +2 melee Damage: Bite 1d6+1 point fire damage Face/Reach: 5ft. by 5ft./5 ft. Special Attacks: Heat Special Qualities: Fire subtype Saves: Fort+3, Ref+5, Will+1 Abilities: Str11, Dex14, Con11, Int6, Wis12, Cha13 Skills: Hide+4, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=976&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-full wp-image-977" title="Magtail" src="http://zeldad20.files.wordpress.com/2010/02/magtail.png?w=450" alt=""   />Magtail</strong><br />
<em>Medium Aberration</em><br />
Hit Dice: 2d10 (11 hp)<br />
Initiative: +2 (Dex)<br />
Speed: 20 ft.<br />
AC: 15 (+2 Dex, +3 natural)<br />
Attacks: Bite +2 melee<br />
Damage: Bite 1d6+1 point fire damage<br />
Face/Reach: 5ft. by 5ft./5 ft.<br />
Special Attacks: Heat<br />
Special Qualities: Fire subtype<br />
Saves: Fort+3, Ref+5, Will+1<br />
Abilities: Str11, Dex14, Con11, Int6, Wis12, Cha13<br />
Skills: Hide+4, Listen+4<br />
Feats: &#8212;<br />
Climate/Terrain: Volcano<br />
Organization: Solitary or gang (2-4)<br />
Challenge Rating: 1<br />
Treasure: Standard<br />
Alignment: Shadow<br />
Advancement: 3-4HD (Medium-size), 5-8HD (Large)</p>
<p>Magtails are centipede-like creatures that live in volcanoes and other fiery places. When it attacks, it rears up on its hind quarters, snapping at enemies with its large, sharp mandibles.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
		</media:content>

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			<media:title type="html">Magtail</media:title>
		</media:content>
	</item>
		<item>
		<title>Wizzrobe</title>
		<link>http://zeldad20.wordpress.com/2010/02/07/wizzrobe/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/07/wizzrobe/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 17:57:35 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[shadow-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[termina]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=971</guid>
		<description><![CDATA[Wizzrobe Medium Outsider Hit Dice: 6d8+6 (33 hp) Initiative: +6 (+2 Dex, +4 Improved Initiative) Speed: 20 ft. AC: 18 (+2 Dex, +6 natural) Attacks: Fire spell, ice spell Damage: Fire spell 1d8 fire, ice spell 1d8 ice Face/Reach: 5ft./5ft./5ft. Special Qualities: Innate short-range teleportation Saves: Fort+6, Ref+7, Will+7 Abilities: Str16, Dex15, Con12, Int14, Wis15, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=971&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-medium wp-image-972" title="Wizzrobe" src="http://zeldad20.files.wordpress.com/2010/02/wizzrobe.png?w=176&#038;h=241" alt="" width="176" height="241" />Wizzrobe</strong><br />
<em>Medium Outsider</em><br />
Hit Dice: 6d8+6 (33 hp)<br />
Initiative: +6 (+2 Dex, +4 Improved Initiative)<br />
Speed: 20 ft.<br />
AC: 18 (+2 Dex, +6 natural)<br />
Attacks: Fire spell, ice spell<br />
Damage: Fire spell 1d8 fire, ice spell 1d8 ice<br />
Face/Reach: 5ft./5ft./5ft.<br />
Special Qualities: Innate short-range teleportation<br />
Saves: Fort+6, Ref+7, Will+7<br />
Abilities: Str16, Dex15, Con12, Int14, Wis15, Cha13<br />
Feats: Dodge, Improved Initiative<br />
Climate/Terrain: Any land<br />
Organization: Solitary<br />
Challenge Rating: 4<br />
Treasure: Standard<br />
Alignment: Shadow<br />
Advancement: 7-9HD (Medium size), 10-18HD (Large)</p>
<p>Wizzrobes are a well-known monster in Hyrule. Appearing as a short human swathed in robes, they can teleport short distances to surprise their opponents with fire and ice attacks. Wizzrobes avoid hand-to-hand combat at all costs and will teleport to a safer distance rather than lock arms.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
		</media:content>

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			<media:title type="html">Wizzrobe</media:title>
		</media:content>
	</item>
		<item>
		<title>Snapper</title>
		<link>http://zeldad20.wordpress.com/2010/02/06/snapper/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/06/snapper/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 21:26:30 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[wisdom-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[termina]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=967</guid>
		<description><![CDATA[Snapper Large Beast Hit Dice: 6d12+30 (66 hp) Initiative: +0 Speed: 20ft., swim 30ft. AC: 20 (-1 size, +11 natural) Attacks: Bite +9 melee, 2 claws +7 melee Damage: Bite 2d6+8, claw 1d8+4 Face/Reach: 20ft. by 20ft./10ft. Special Attacks: &#8212; Special Qualities: Scent, fire immunity, Alertness, Blind-Fight Saves: Fort+13, Ref+8, Will+9 Abilities: Str17, Dex10, Con18, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=967&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-full wp-image-968" title="Snapper" src="http://zeldad20.files.wordpress.com/2010/02/snapper.png?w=450" alt=""   />Snapper</strong><br />
<em>Large Beast</em><br />
Hit Dice: 6d12+30 (66 hp)<br />
Initiative: +0<br />
Speed: 20ft., swim 30ft.<br />
AC: 20 (-1 size, +11 natural)<br />
Attacks: Bite +9 melee, 2 claws +7 melee<br />
Damage: Bite 2d6+8, claw 1d8+4<br />
Face/Reach: 20ft. by 20ft./10ft.<br />
Special Attacks: &#8212;<br />
Special Qualities: Scent, fire immunity, Alertness, Blind-Fight<br />
Saves: Fort+13, Ref+8, Will+9<br />
Abilities: Str17, Dex10, Con18, Int12, Wis13, Cha12<br />
Skills: Hide+7, Intimidate+16, Listen +18, Search+16, Spot+18<br />
Climate/Terrain: Aquatic<br />
Organization: Solitary<br />
Challenge Rating: 7<br />
Treasure: Double Standard<br />
Alignment: Wisdom<br />
Advancement: &#8212;</p>
<p>Snappers are large, turtle-like creatures normally found in Termina. They are ungainly but dangerous. Their tough shells make them hard to damage, but they are not very fast.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
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			<media:title type="html">Snapper</media:title>
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	</item>
		<item>
		<title>Helmasaurus</title>
		<link>http://zeldad20.wordpress.com/2010/02/05/helmasaurus/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/05/helmasaurus/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 17:28:43 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[shadow-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[twilight princess]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=956</guid>
		<description><![CDATA[Helmasaurus Medium Beast Hit Dice: 2d10+3 (13 hp) Initiative: +0 Speed: 30 ft. AC: 16 (+6 natural), 12 from behind Attacks: Headbutt +3 melee Damage: Headbutt 1d8+1 Face/Reach: 5ft. by 5ft./5ft Special Qualities: Scent Saves: Fort+2, Ref-1, Will+0 Abilities: Str19, Dex8, Con17, Int2, Wis10, Cha6 Skills: Listen +3, Spot +3 Feats: &#8212; Climate/Terrain: Any land [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=956&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-medium wp-image-957" title="Helmasaurus" src="http://zeldad20.files.wordpress.com/2010/02/helmasaurus.png?w=180&#038;h=158" alt="" width="180" height="158" />Helmasaurus</strong><br />
<em>Medium Beast</em><br />
Hit Dice: 2d10+3 (13 hp)<br />
Initiative: +0<br />
Speed: 30 ft.<br />
AC: 16 (+6 natural), 12 from behind<br />
Attacks: Headbutt +3 melee<br />
Damage: Headbutt 1d8+1<br />
Face/Reach: 5ft. by 5ft./5ft<br />
Special Qualities: Scent<br />
Saves: Fort+2, Ref-1, Will+0<br />
Abilities: Str19, Dex8, Con17, Int2, Wis10, Cha6<br />
Skills: Listen +3, Spot +3<br />
Feats: &#8212;<br />
Climate/Terrain: Any land and underground<br />
Organization: Solitary<br />
Challenge rating: 1<br />
Treasure: Rupees<br />
Alignment: Shadow<br />
Advancement: —</p>
<p>Helmasauruses are dinosaur-like reptiles wearing metal masks. They are fond of charging. A Helmasaur’s defensive armour is mainly concentrated in its mask, so its AC is lower if it is attacked from behind. Unlike the weaker Helmasaurs, a Helmasaurus’s mask cannot be grappled off.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
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			<media:title type="html">Helmasaurus</media:title>
		</media:content>
	</item>
		<item>
		<title>Helmasaur</title>
		<link>http://zeldad20.wordpress.com/2010/02/05/helmasaur/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/05/helmasaur/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 17:22:31 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[shadow-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[twilight princess]]></category>
		<category><![CDATA[wind waker]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=950</guid>
		<description><![CDATA[Helmasaur Medium Beast Hit Dice: 1d10+3 (8hp) Initiative: +0 Speed: 30 ft. AC: 15 (+5 natural), 12 from behind Attacks: Headbutt +3 melee Damage: Headbutt 1d8+1 Face/Reach: 5ft. by 5ft./5ft Special Qualities: Scent Saves: Fort+2, Ref-1, Will+0 Abilities: Str17, Dex8, Con15, Int2, Wis10, Cha6 Skills: Listen +3, Spot +3 Feats: &#8212; Climate/Terrain: Any land and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=950&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-medium wp-image-951" title="Helmasaur" src="http://zeldad20.files.wordpress.com/2010/02/helmasaur.png?w=184&#038;h=154" alt="" width="184" height="154" />Helmasaur</strong><br />
<em>Medium Beast</em><br />
Hit Dice: 1d10+3 (8hp)<br />
Initiative: +0<br />
Speed: 30 ft.<br />
AC: 15 (+5 natural), 12 from behind<br />
Attacks: Headbutt +3 melee<br />
Damage: Headbutt 1d8+1<br />
Face/Reach: 5ft. by 5ft./5ft<br />
Special Qualities: Scent<br />
Saves: Fort+2, Ref-1, Will+0<br />
Abilities: Str17, Dex8, Con15, Int2, Wis10, Cha6<br />
Skills: Listen +3, Spot +3<br />
Feats: &#8212;<br />
Climate/Terrain: Any land and underground<br />
Organization: Solitary<br />
Challenge rating: ½<br />
Treasure: Rupees<br />
Alignment: Shadow<br />
Advancement: —</p>
<p>Helmasaurs are dinosaur-like reptiles wearing metal masks. They are fond of charging. A Helmasaur’s defensive armour is mainly concentrated in its mask, so its AC is lower if it is attacked from behind. Its mask can also be grappled off (especially with items such as the hookshot or clawshot), lowering its AC.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
		</media:content>

		<media:content url="http://zeldad20.files.wordpress.com/2010/02/helmasaur.png?w=300" medium="image">
			<media:title type="html">Helmasaur</media:title>
		</media:content>
	</item>
		<item>
		<title>Desbreko</title>
		<link>http://zeldad20.wordpress.com/2010/02/04/desbreko/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/04/desbreko/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 18:00:12 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[wisdom-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[termina]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=945</guid>
		<description><![CDATA[Desbreko Medium Beast Hit Dice: 3d8+3 (16 hp) Initiative: +2 (Dex) Speed: swim 60 ft. AC: 15 (+2 Dex, +3 natural) Attacks: Bite +4 melee Damage: Bite 1d6+1 Face/Reach: 5ft. by 5ft./5 ft. Special Qualities: Keen scent Saves: Fort+4, Ref+5, Will+2 Abilities: Str13, Dex15, Con13, Int1, Wis12, Cha2 Skills: Listen+7, Spot+7 Feats: Weapon Finesse (bite) [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=945&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-full wp-image-946" title="Desbreko" src="http://zeldad20.files.wordpress.com/2010/02/desbreko.png?w=450" alt=""   />Desbreko</strong><br />
<em>Medium Beast</em><br />
Hit Dice: 3d8+3 (16 hp)<br />
Initiative: +2 (Dex)<br />
Speed: swim 60 ft.<br />
AC: 15 (+2 Dex, +3 natural)<br />
Attacks: Bite +4 melee<br />
Damage: Bite 1d6+1<br />
Face/Reach: 5ft. by 5ft./5 ft.<br />
Special Qualities: Keen scent<br />
Saves: Fort+4, Ref+5, Will+2<br />
Abilities: Str13, Dex15, Con13, Int1, Wis12, Cha2<br />
Skills: Listen+7, Spot+7<br />
Feats: Weapon Finesse (bite)<br />
Climate/Terrain: Any aquatic<br />
Organization: Solitary, school (2-5), or pack (6-11)<br />
Challenge Rating: 1<br />
Treasure: Standard<br />
Alignment: Wisdom<br />
Advancement: 4-6HD (Medium)</p>
<p>Desbreko are large skeleton fish with fearsome teeth. They attack in groups, often along with skullfish, and will not relent once they sense prey.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
		</media:content>

		<media:content url="http://zeldad20.files.wordpress.com/2010/02/desbreko.png" medium="image">
			<media:title type="html">Desbreko</media:title>
		</media:content>
	</item>
		<item>
		<title>Skullfish</title>
		<link>http://zeldad20.wordpress.com/2010/02/04/skullfish/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/04/skullfish/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 17:56:30 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[wisdom-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[termina]]></category>
		<category><![CDATA[twilight princess]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=940</guid>
		<description><![CDATA[Skullfish Small Beast Hit Dice: 1d8+3 (7 hp) Initiative: +2 (Dex) Speed: swim 40 ft. AC: 16 (+1 size, +2 Dex, +3 natural) Attacks: Bite +2 melee Damage: Bite 1d3+1 Face/Reach: 5ft. by 5ft./5 ft. Special Qualities: Keen scent Saves: Fort+4, Ref+5, Will+2 Abilities: Str13, Dex15, Con13, Int1, Wis12, Cha2 Skills: Listen+3, Spot+4 Feats: Weapon [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=940&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignright size-full wp-image-941" title="Skullfish" src="http://zeldad20.files.wordpress.com/2010/02/skullfish.png?w=450" alt=""   />Skullfish</strong><br />
<em>Small Beast</em><br />
Hit Dice: 1d8+3 (7 hp)<br />
Initiative: +2 (Dex)<br />
Speed: swim 40 ft.<br />
AC: 16 (+1 size, +2 Dex, +3 natural)<br />
Attacks: Bite +2 melee<br />
Damage: Bite 1d3+1<br />
Face/Reach: 5ft. by 5ft./5 ft.<br />
Special Qualities: Keen scent<br />
Saves: Fort+4, Ref+5, Will+2<br />
Abilities: Str13, Dex15, Con13, Int1, Wis12, Cha2<br />
Skills: Listen+3, Spot+4<br />
Feats: Weapon Finesse (bite)<br />
Climate/Terrain: Any aquatic<br />
Organization: Solitary, school (2-5), or pack (6-11)<br />
Challenge Rating: 1/2<br />
Treasure: Standard<br />
Alignment: Wisdom<br />
Advancement: 4-6HD (Medium)</p>
<p>Skullfish are small skeleton fish with fearsome teeth. They attack in groups, often led by a Desbreko.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
		</media:content>

		<media:content url="http://zeldad20.files.wordpress.com/2010/02/skullfish.png" medium="image">
			<media:title type="html">Skullfish</media:title>
		</media:content>
	</item>
		<item>
		<title>Floormaster</title>
		<link>http://zeldad20.wordpress.com/2010/02/03/floormaster/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/03/floormaster/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:46:37 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[shadow-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[ocarina of time]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[wind waker]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://zeldad20.wordpress.com/?p=937</guid>
		<description><![CDATA[Floormaster Medium Aberration Hit Dice: 3d8+3 (16 hp) Initiative: +4 (+4 Improved Initiative) Speed: 20 ft. AC: 15 (+5 natural) Attacks: Slam, constrict Damage: Slam 1d6, constrict 1d3+3 Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: &#8212; Special Qualities: Split/regenerate Saves: Fort+2, Ref+1, Will+4 Abilities: Str16, Dex10, Con13, Int4, Wis13, Cha7 Skills: Hide +7, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=937&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Floormaster</strong><br />
<em>Medium Aberration</em><br />
Hit Dice: 3d8+3 (16 hp)<br />
Initiative: +4 (+4 Improved Initiative)<br />
Speed: 20 ft.<br />
AC: 15 (+5 natural)<br />
Attacks: Slam, constrict<br />
Damage:  Slam 1d6, constrict 1d3+3<br />
Face/Reach: 5 ft. by 5 ft./5 ft.<br />
Special Attacks: &#8212;<br />
Special Qualities: Split/regenerate<br />
Saves: Fort+2, Ref+1, Will+4<br />
Abilities: Str16, Dex10, Con13, Int4, Wis13, Cha7<br />
Skills: Hide +7, Move Silently +4<br />
Feats: Improved Initiative<br />
Climate/Terrain: Underground, forest, or indoors<br />
Organization: Solitary<br />
Challenge Rating: 2<br />
Treasure: Standard<br />
Alignment: Shadow<br />
Advancement: &#8212;</p>
<p>A giant hand severed at the wrist, a floormaster walks on its fingers toward its target, then glows green and charges. If given the opportunity, it will latch onto its opponent and squeeze it to death.</p>
<p>When half a floormaster’s health is gone, it splits into three small hands, each with 1/3 of the creature’s remaining health and +1 to AC. After three rounds, these hands will each grow into a full-fledged floormaster (1 full action) with full health.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
		</media:content>
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		<title>Flare Dancer</title>
		<link>http://zeldad20.wordpress.com/2010/02/03/flare-dancer/</link>
		<comments>http://zeldad20.wordpress.com/2010/02/03/flare-dancer/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:43:55 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
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		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
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		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
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		<description><![CDATA[Flare Dancer Medium Outsider (Fire) Hit Dice: 7d8+25 (56 hp) Initiative: +5 (+1 Dex, +4 Improved Initiative) Speed: 30 ft. AC: 21 (+1 Dex, +10 natural), 11 when extinguished. Attacks: 2 claws +4 melee Damage: Claw 1d4+2 fire Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Fire trail Special Qualities: Fire subtype, fast healing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=934&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Flare Dancer</strong><br />
<em>Medium Outsider (Fire)</em><br />
Hit Dice: 7d8+25 (56 hp)<br />
Initiative: +5 (+1 Dex, +4 Improved Initiative)<br />
Speed: 30 ft.<br />
AC: 21 (+1 Dex, +10 natural), 11 when extinguished.<br />
Attacks: 2 claws +4 melee<br />
Damage: Claw 1d4+2 fire<br />
Face/Reach: 5 ft. by 5 ft./5 ft.<br />
Special Attacks: Fire trail<br />
Special Qualities: Fire subtype, fast healing 2, damage reduction 3/+1<br />
Saves: Fort+3, Ref+4, Will+3<br />
Abilities: Str10, Dex13, Con10, Int12, Wis11, Cha15<br />
Skills: Listen +6, Move Silently +7, Spot +6<br />
Feats: Improved Initiative<br />
Climate/Terrain: Volcano<br />
Organization: Solitary<br />
Challenge Rating: 4<br />
Treasure: Double Standard<br />
Alignment: Power<br />
Advancement: &#8212;</p>
<p>Flare Dancers appear as women on fire. When they move, they leave a trail of fire behind them for 10 feet that lasts for 1 round. If a player touches this fire, it causes 1d3 fire damage. They receive double damage from water or cold attacks, but can heal 1d6 hp per round if touching a flame at least the size of a torch. (This is a full action.)</p>
<p>Flare Dancers’ fire armor is tough to penetrate. The best tactic for killing one is to douse it with water or cast a water or ice spell on it. Normal water will extinguish the armor for 2 rounds; water or ice spells will extinguish the armor for 4 rounds. With its armor put out, the Flare Dancer is vulnerable to any normal weapon.</p>
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			<media:title type="html">Legend of Zelda: Book of Mudora</media:title>
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		<title>False Door</title>
		<link>http://zeldad20.wordpress.com/2010/02/02/false-door/</link>
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		<pubDate>Wed, 03 Feb 2010 00:04:16 +0000</pubDate>
		<dc:creator>Legend of Zelda: Book of Mudora</dc:creator>
				<category><![CDATA[enemies]]></category>
		<category><![CDATA[shadow-aligned]]></category>
		<category><![CDATA[Book of Mudora]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[dungeons and dragons]]></category>
		<category><![CDATA[legend of zelda]]></category>
		<category><![CDATA[Mudora]]></category>
		<category><![CDATA[ocarina of time]]></category>
		<category><![CDATA[pen and paper]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[tabletop]]></category>
		<category><![CDATA[zelda]]></category>

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		<description><![CDATA[False Door Medium Construct Hit Dice: 2d10 (11 hp) Initiative: +0 Speed: &#8212; AC: 14 (+4 natural) Attacks: Slam +2 melee Damage: Slam 1d6+1 Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: — Special Qualities: — Saves: Fort+0, Ref+0, Will-5 Abilities: Str12, Dex10, Con—, Int—, Wis1, Cha1 Skills: — Feats: — Climate/Terrain: Indoors Organization: [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=zeldad20.wordpress.com&amp;blog=8141324&amp;post=931&amp;subd=zeldad20&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>False Door</strong><br />
<em>Medium Construct</em><br />
Hit Dice: 2d10 (11 hp)<br />
Initiative: +0<br />
Speed: &#8212;<br />
AC: 14 (+4 natural)<br />
Attacks: Slam +2 melee<br />
Damage: Slam 1d6+1<br />
Face/Reach: 5 ft. by 5 ft./5 ft.<br />
Special Attacks: —<br />
Special Qualities: —<br />
Saves: Fort+0, Ref+0, Will-5<br />
Abilities: Str12, Dex10, Con—, Int—, Wis1, Cha1<br />
Skills: —<br />
Feats: —<br />
Climate/Terrain: Indoors<br />
Organization: Solitary<br />
Challenge Rating: 1/4<br />
Treasure: None<br />
Alignment: Shadow<br />
Advancement: —</p>
<p>Specifically created as traps, false doors are not really alive. There is nothing but wall behind them; they disguise themselves as normal doors, then fall on whoever wanders within range.</p>
<div id="_mcePaste" style="overflow:hidden;position:absolute;left:-10000px;top:0;width:1px;height:1px;"><!--[if gte mso 9]&gt;  Normal 0     false false false  EN-US ZH-CN X-NONE                            &lt;![endif]--><!--[if gte mso 9]&gt;                                                                                                                                            &lt;![endif]--><!--  /* Font Definitions */  @font-face 	{font-family:"MS Mincho"; 	panose-1:2 2 6 9 4 2 5 8 3 4; 	mso-font-alt:"ＭＳ 明朝"; 	mso-font-charset:128; 	mso-generic-font-family:roman; 	mso-font-format:other; 	mso-font-pitch:fixed; 	mso-font-signature:1 134676480 16 0 131072 0;} @font-face 	{font-family:"Cambria Math"; 	panose-1:2 4 5 3 5 4 6 3 2 4; 	mso-font-charset:1; 	mso-generic-font-family:roman; 	mso-font-format:other; 	mso-font-pitch:variable; 	mso-font-signature:0 0 0 0 0 0;} @font-face 	{font-family:Calibri; 	panose-1:2 15 5 2 2 2 4 3 2 4; 	mso-font-charset:0; 	mso-generic-font-family:swiss; 	mso-font-pitch:variable; 	mso-font-signature:-1610611985 1073750139 0 0 159 0;} @font-face 	{font-family:"\@MS Mincho"; 	panose-1:2 2 6 9 4 2 5 8 3 4; 	mso-font-charset:128; 	mso-generic-font-family:modern; 	mso-font-pitch:fixed; 	mso-font-signature:-536870145 1791491579 18 0 131231 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-unhide:no; 	mso-style-qformat:yes; 	mso-style-parent:""; 	margin-top:0in; 	margin-right:0in; 	margin-bottom:10.0pt; 	margin-left:0in; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"MS Mincho"; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi; 	mso-fareast-language:EN-US;} p 	{mso-style-priority:99; 	mso-margin-top-alt:auto; 	margin-right:0in; 	mso-margin-bottom-alt:auto; 	margin-left:0in; 	mso-pagination:widow-orphan; 	font-size:12.0pt; 	font-family:"Times New Roman","serif"; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-language:EN-US;} .MsoChpDefault 	{mso-style-type:export-only; 	mso-default-props:yes; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"MS Mincho"; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi; 	mso-fareast-language:EN-US;} .MsoPapDefault 	{mso-style-type:export-only; 	margin-bottom:10.0pt; 	line-height:115%;} @page Section1 	{size:8.5in 11.0in; 	margin:1.0in 1.0in 1.0in 1.0in; 	mso-header-margin:.5in; 	mso-footer-margin:.5in; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --><!--[if gte mso 10]&gt; &lt;!   /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:&quot;Table Normal&quot;; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:&quot;&quot;; 	mso-padding-alt:0in 5.4pt 0in 5.4pt; 	mso-para-margin-top:0in; 	mso-para-margin-right:0in; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0in; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:&quot;Calibri&quot;,&quot;sans-serif&quot;; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-fareast-language:EN-US;} --> <!--[endif]--><strong>False Door</strong><br />
<em>Medium Construct</em><br />
Hit Dice: 2d10 (11 hp)<br />
Initiative: +0<br />
Speed: &#8212;<br />
AC: 14 (+4 natural)<br />
Attacks: Slam +2 melee<br />
Damage: Slam 1d6+1<br />
Face/Reach: 5 ft. by 5 ft./5 ft.<br />
Special Attacks: —<br />
Special Qualities: —<br />
Saves: Fort+0, Ref+0, Will-5<br />
Abilities: Str12, Dex10, Con—, Int—, Wis1, Cha1<br />
Skills: —<br />
Feats: —<br />
Climate/Terrain: Indoors<br />
Organization: Solitary<br />
Challenge Rating: 1/4<br />
Treasure: None<br />
Alignment: Shadow<br />
Advancement: —</p>
<p><span style="font-size:11pt;line-height:115%;font-family:&amp;">Specifically created as traps, false doors are not really alive. There is nothing but wall behind them; they disguise themselves as normal doors, then fall on whoever wanders within range.</span></div>
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